Forza Horizon 6 has become the first Xbox game to appear in Famitsu‘s weekly physical sales top 30 in Japan since 2023, landing at #26 with 1,401 copies sold, per Twisted Voxel. To put that in perspective, the week’s top seller – Tomodachi Life – shifted roughly 65,000 physical units, which tells you everything about where Xbox sits in Japan’s retail pecking order.
Here’s the context: Xbox titles charting physically in Japan is a genuinely unusual thing for the platform to pull off. The last time it happened was a brief appearance by Forza Horizon 5 in 2023, and before that you have to wind the clock back to the Xbox 360 era – titles like Blue Dragon and Lost Odyssey – to find any consistent chart presence. Microsoft has long since pivoted its Japan strategy toward digital, Game Pass, and cloud, essentially conceding the physical shelf to Nintendo and PlayStation. The Japan setting of Forza Horizon 6 almost certainly didn’t hurt local interest, but landing even at #26 is still a rare data point in this market.
Honestly, the 1,401 copies figure is the one worth sitting with – not because it’s impressive in isolation, but because of what it reveals about the floor for Xbox physical in Japan. That number is low enough that the community reaction has largely been a mix of mild celebration and dry acknowledgment that the bar here is extraordinarily low. Meanwhile, Forza Horizon 6‘s broader launch performance tells a very different story: independent analytics firm Alinea Analytics estimates the game has already sold around 4.9 million copies across Xbox and Steam, generating over $325 million in gross revenue within roughly a week of launch. The Japan physical chart appearance is a footnote to that story – symbolically meaningful, commercially marginal.
Playground Games and Xbox Game Studios also confirmed the game has surpassed 6 million players across platforms, per Windows Central – a figure that includes Game Pass subscribers and reflects where Xbox‘s real Japan play actually lives: in digital and subscription engagement, not on shop shelves.
What to watch: The more telling signal will be whether Forza Horizon 6‘s digital and Game Pass uptake in Japan holds over the coming weeks, and whether post-launch content updates drive the kind of long-tail engagement that kept Forza Horizon 5 alive for years. The next Famitsu weekly chart will also confirm whether this is a one-week blip or the start of something marginally more sustained – though given the history, don’t bet the house on the latter.
Are you surprised a Western racing game set in Japan managed to crack the physical charts there, even at #26? And does this tell us more about Xbox‘s slow cultural foothold in Japan, or simply how low the bar for charting has become? Sound off in the comments below, and keep your eyes on GameLuster for more Forza Horizon 6 coverage.

AloJapan.com