Resident Evil: Requiem, Battlefield 6, and more in this round of Tokyo Game Show 2025. 

Tokyo Game Show runs from 25–28 September, 2025 this week, and we’ve just wrapped up our second day at the event. We spent the day checking out the biggest game booths, demos, and events featured at the over 4,000 booths from various event halls. Here’s what we played on day two:

Pragmata (2026)

Capcom’s Pragmata demo genuinely blew us away. The new IP hadn’t caught our interest in previous demos, largely because we found its clinical sci-fi setting and robotic antagonists unremarkable, but this demo turned things around entirely. It’s worth noting that Pragmata was one of the biggest demos we saw at Tokyo Game Show–with hundreds of people queuing to play, and a massive booth at the centre of Capcom’s sprawling exhibition.

Players step into the shoes of a very confused human astronaut named Hugh Williams, who awakens in this demo on the brink of death, only to be healed by his robot companion Diana. Hugh and Diana then make their way across a space station on the moon to contact Earth, before being interrupted by a climactic boss battle. 

Pragmata’s big ticket item is its uniquely complex–and yet wholly addictive–combat gameplay loop. Players will have to wrestle with dodges, weapon swapping, and hacking minigames (which use the face buttons on the DualSense controller) in the midst of combat. It might sound frenetic, but what it isn’t is inaccessible–Capcom has found a way to make these multiple layers of combat work together seamlessly, and we’re all for it. 

Here’s hoping that the full game doesn’t go overboard with the hacking minigames, as they’re already teetering on the edge of being a little too button-mashy for their own good–though that level of intensity might actually work in its favour for certain players. It’s shocking addictive and intuitive, for the amount of work it demands of players to put in on the fly.

Resident Evil: Requiem (27 February, 2026)

Sadly, Capcom did not reveal Leon S. Kennedy’s presence in Resident Evil Requiem at Tokyo Game Show, as many fans had speculated to be in the pipeline for this week’s festivities. The demo we played was short and sweet, and featured an extended version of the game’s reveal trailer–wherein we saw Grace Ashcroft strapped to a chair and hanging upside down.

The demo began with Grace tipping the chair over to crash onto the floor, allowing her painful escape from captivity. She then finds herself in an abandoned hospital with flickering lights and suspicious medical equipment. In classic Resident Evil style, we learn more about the hospital via lore notes scattered around the room–namely, that Grace was administered with a specific drug while she was passed out.

The rest of the demo sees Grace hunt down a fuse she needs to use to activate an electronic gate and escape. To get to the fuse, she goes deeper into the hospital to grab a toolbox on a high shelf. Easy work, except that she almost immediately runs into the game’s stalker enemy, a massive beastly creature that hunts Grace down throughout the demo. The creature will swipe at Grace or attempt to take a bite out of her if she gets too close, so avoiding her Mr. X-style is pivotal for the player’s survival.

The demo ends with Grace getting her hands on the toolbox, though moving the platform she requires to reach it causes a number of heavy items to clatter onto the floor, attracting the monster’s attention. It’s worth noting that while the stalker’s presence is debilitating to the player’s personal mental health, it’s actually quite easy to get around it–skirting around a desk Dead by Daylight-style was enough to keep it at bay.

Requiem was one of our most-anticipated demos of Tokyo Game Show 2025, and it did not disappoint. Despite the shift in protagonists, the game retains its signature gameplay loop of light puzzle-solving and exploration, with some spooky dread and grisly creature design thrown into the mix. We tried the demo in both first and third-person perspectives, but found it much more enjoyable in the latter mode. 

With so little light in the hospital, it’s difficult to see what we’re doing in some of the game’s darker areas in first-person, and not in a fun, eerie kind of way. Still, having the choice to swap between both perspectives on the fly is incredibly appreciated. 

Street Fighter 6 x C. Viper (15 October, 2025)

Crimson Viper, who first appeared in Street Fighter 4, is making her long awaited appearance in Street Fighter 6 on 15 October, and we got hands-on with the new intelligence operative at Tokyo Game Show 2025. Viper is a difficult character to master, as she possesses a lot of cancelable moves and is also highly mobile, much like her Street Fighter 4 self. This can make her frustrating to play against if you are not ready to anticipate her next move.

Just like in Street Fighter 4, Viper is a very technical character to play, and in order to showcase her full potential in this gameplay demo, we played against Viper as a CPU Level 8 opponent so that she can show off all her combos and insane set ups. 

Some of Viper’s key moves include Burning Kick, Seismic Hammer, Thunder Knuckle, and a new addition to her arsenal, Focus Force, which is able to absorb a hit before a follow-up attack. Viper’s combos require a lot of precision, and that plus the fact that the CPU is able to input read, our attempts to defeat Viper were futile via any character we played.   

Viper is available in the Year 3 Character Pass. Alternatively, you can buy her separately as a single character when she releases.

Battlefield 6’s singleplayer campaign (10 October, 2026)

Electronic Arts brought Battlefield 6 to Tokyo Game Show with an absolutely massive exhibition, featuring tanks and helicopters in a war-torn urban set-up. Visitors could either demo the game’s multiplayer or singleplayer modes, with separate demo stations available for each mode. It’s worth noting that both stations were packed to the gills with eager visitors looking to get their hands on the game, proving that the franchise is on the brink of a massive comeback. 

We played Battlefield 6’s recently-unveiled singleplayer campaign demo, which featured a group of Marine Raiders known altogether as Dagger 13. The demo saw Dagger 13 bringing a massive amphibious tank into a chaotic battlefield (heh), kicking things off with a ton of vehicle gameplay. 

Players have to make their way across the battlefield, destroying tanks, RPG-throwing enemies, and more threats while working at street level the entire time. The game’s destruction physics shine here, with the chaos of war bringing buildings crumbling down around the player as they progress through the level. 

Battlefield games have had lacklustre campaigns for quite a while now, so we were expecting this sequel’s multiplayer modes to do most of the heavy lifting at launch. However, it’s shaping up to be a pretty impressive adaptation of everything that makes those multiplayer modes so great: immense chaos, high intensity action, and great gunplay. Where the story lands, remains to be seen.

Tokyo Game Show 2025 is running until 28 September, 2025. If you’re heading down to the event floor, good luck with the queues and have fun! Check out all our impressions of the games we played on day one here, including Monster Hunter Outlanders, Ananta, and Reanimal.

AloJapan.com